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#QuickReview: Is ‘Justice League: Warworld’ worth a watch?

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One thing longtime fans of DC have come to count on is that while the company spent the last ten years floundering around in a pool of confusion, their animated films rarely, if ever, miss. Justice League Warworld continues to lend credence to this argument, though not in a particularly new, unique, or memorable way.

Here’s the premise: The big three (Superman, Batman, and Wonder Woman) are scattered across time by some phenomenon they do not understand. They have no memories of who they are or how they got there, but they know they have to consistently ‘keep moving’.

Wonder Woman visits a wild western town in which a distinct DC anti-hero rules with an iron fist. Batman is stuck in a prehistoric world, complete with dinosaurs and warlords and warrior women. And then, the big three reunite at the end for what starts as a ‘mystery-in-a-diner’ noir-esque story that sort of explains what’s been happening but does nothing with that revelation.

The big three reunite at the end for what starts as a ‘mystery-in-a-diner’ noir-esque story that sort of explains what’s been happening but does nothing with that revelation.

But there’s a lot to root for in this film: the voice cast is splendid, with Jensen Ackles playing Batman, Darren Criss as Superman, Stana Katic as Wonder Woman, Troy Baker as Jonah Hex, and so on. Somehow Ackles has avoided the Conroy comparisons (probably because he started voicing Batman before Conroy passed) so far, and in a good way.

The art style stays within the confines of the Tomorrowverse comfortably, and the animation looks great and fluid. The action sequences leave quite a bit to be desired, though, with Batman going through the motions and forgetting what makes him such a much-revered hand-to-hand fighter. The heroes also act out of character a number of times, Batman leaving someone who just freed him to die, and Superman being quite thick-headed and missing several obvious clues.

The heroes also act out of character a number of times, Batman leaving someone who just freed him to die, and Superman being quite thick-headed and missing several obvious clues.

Still, the biggest letdown is the fact that the movie ends, but there’s no resolution. It rather spends the climax setting up a sequel, which may be the just-announced Crisis on Infinite Earths. The movie skimps on the emotional satisfaction that comes with a perfectly-landed climax and instead jerks the audience away on the ‘something-bigger-approaches’ segue. It feels as though the ending was changed just before it left the cutting room. Still, ‘Justice League: Warworld’ is worth a watch.

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